Step 1: Check Underflow
Always verify if `IsEmpty()` is true. If the stack is empty (`top === -1`), popping will cause a memory violation (Underflow).
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Popping is the act of removing and returning the element currently at the top of the Stack. Like Push, it runs in O(1) constant time.
Always verify if `IsEmpty()` is true. If the stack is empty (`top === -1`), popping will cause a memory violation (Underflow).
Read the value at `stack[top]` and store it in a temporary variable so you can return it to the caller later.
Decrement the `top` pointer by 1. In C/C++, you don't even need to overwrite the old data! Just moving the pointer is enough to "delete" it.