Loading...
Loading...
Loading Curriculum...
Loading Subject...
Loading Topic...
Loading Lesson...
Deep RL is RL with function approximation (usually neural networks). It’s powerful—but can be unstable. This lesson gives you the mental model: what changes when tables become networks, and why replay/targets/advantages exist.
Deep RL combines three moving parts: (1) function approximation, (2) bootstrapping, (3) exploration. Stability tricks exist to control their interactions.
With function approximation, small update errors can generalize across many states. Bootstrapping (targets that depend on the model) can amplify mistakes.
This is a 2-action bandit (no state). The goal is to pick action 1 more often because it has a higher average reward. Use this to feel the difference between Q-learning, REINFORCE, and Actor-Critic updates.
Use these ideas as a map while reading the other lessons in Reinforcement Learning.