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DQN replaces the tabular Q-table with a function approximator (a “Q-network”), then stabilizes learning with experience replay and a target network. This page simulates that loop step-by-step.
DQN is just Q-learning + a Q-network, plus two stability tricks.
Play, step, and tune hyperparameters.
Start at state 0. Each move costs -1. Reaching goal state 5 gives +10 then terminates.